We've all heard the Golden Rule since kindergarten: treat others how you want to be treated. Now, Final Fantasy 14 Director Naoki Yoshida is urging fans to follow this rule, speaking out against verbal abuse directed towards developers and other players.
"Of course I'm thankful and grateful for players to tell us that 'we should do this, or this should be that' and whatnot, but verbal abuses are [something we wish could stop]," Yoshida said.
Last month, Square Enix released Final Fantasy XIV: Endwalker, the latest expansion for the immensely popular MMO set in the Final Fantasy universe. However, before its release, Square Enix had to delay the game by two weeks. Yoshida says that delay led to some unwanted toxicity in the community.
"Ever since the unfortunate release delay of the expansion… for some reason there seems to be some [haters of the game] laying around attacking other players despite not playing the game and it was quite glaring," Yoshida said. "I felt as if those strong words used in arguments against people ended up holding people back because of this."
Yoshida says this bullying within the community can cause new players to drop the game entirely, and it also has a negative impact on developers, even leading to some resignations over the abuse from fans.
"I can take it, even though it doesn't make it less bad," Yoshida said. "But staff members will feel really down after getting those words when they gave their absolute best into trying to create something everyone can enjoy, and this may end up making them no longer create things that are fun from there on."
The solution, according to Yoshida, is to treat each other with more empathy, as if you were speaking to developers and fans in person.
"So I have only one request to every player out there — please imagine that you're speaking face to face with a developer whom you may not know his name nor face and imagine how they'd feel before sending your feedback over, and I'll be happy if people can do so politely."
And, of course, Yoshida still wants fans to point out mistakes the developers make, he just hopes fans will consider the way they deliver their feedback in the future.
Despite some negativity in the community, Endwalker is seeing loads of success. We called the expansion amazing in our review, saying, "Endwalker marks a satisfying conclusion to Final Fantasy XIV's story as it has existed to date." And, the game is so popular, Square Enix actually had to stop selling Final Fantasy XIV to prevent server overload.
Logan Plant is a freelance writer for IGN. You can find him on Twitter @LoganJPlant.
About Esportsreporter.com: A leading news channel for all things eSports and gaming. Publishing the most relevant breaking news for esports and gaming including coverage of industry trends and guides on the business of eSports and gaming for investors and aspiring eSports and gaming professionals.
Esportsreporter.com is a wholly owned subsidiary of Appsoft Technologies, Inc. (OTC:ASFT) a publicly traded development stage company aspiring to be a leading contender in the esports, gaming and mobile apps industry.
Safe Harbor Statement
This communication may include certain statements that are not descriptions of historical facts but are forward looking statements within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the Securities Exchange Act of 1934. These forward-looking statements may include the description of our plans and objectives for future operations, assumptions underlying such plans and objectives, and other forward-looking terminology such as “may,” “expects,” “believes,” “anticipates,” “intends,” “projects,” or similar terms, variations of such terms or the negative of such terms. There are a number of risks and uncertainties that could cause actual results to differ materially from the forward-looking statements made herein. Such information is based upon various assumptions made by, and expectations of, our management that were reasonable when made but may prove to be incorrect. All of such assumptions are inherently subject to significant economic and competitive uncertainties and contingencies beyond our control and upon assumptions with respect to the future business decisions which are subject to change. Accordingly, there can be no assurance that actual results will meet expectation and actual results may vary (perhaps materially) from certain of the results anticipated herein.