Mass Effect Legendary Edition is set to be released in just a couple weeks, and a possible day one patch has just appeared on PlayStation servers that is bigger than the individual file sizes of Mass Effect 1, 2, and 3. As reported by Twisted Voxel, this patch appeared on OrbisPatches.com and includes improvements to performance, stability, Ambient Occlusion (AO), and lighting (both visual and performance-related). It also fixes crashes and “miscellaneous content.” [ignvideo url=”https://www.ign.com/videos/2021/02/02/mass-effect-legendary-edition-official-trailer”] At 11.8 GB, this patch is bigger than the base game of the original Mass Effect’s 6.83 GB, Mass Effect 2’s 9.25 GB and Mass Effect 3’s 10.60 GB. It is not, however, bigger than Cyberpunk 2077’s Day Zero and Day One patches that came in at 43 GB and 28 GB, respectively. Things have obviously changed since 2007 when the original Mass Effect was released, and the advancements in technology and resolution also come with a higher required file size. Besides the fact that this patch most likely improves all three games, it’s for a package that includes the entire trilogy and more than 40 pieces of downloadable content that are playable in 4K Ultra HD and HDR. Mass Effect Legendary Edition, when it is released on May 14 for PC, PS4, and Xbox One, will tell the complete tale of Commander Shepard except for Mass Effect’s Pinnacle Station DLC that was cut due to corrupted source code. [ignvideo url=”https://www.ign.com/videos/2021/02/02/mass-effect-legendary-edition-our-first-impressions”] We’ve called Mass Effect Legendary Edition less than a remake, but it’s much more than a basic remaster. BioWare also detailed a ton of the gameplay tweaks fans can expect, including for combat, the Mako, and more. [poilib element=”accentDivider”] Have a tip for us? Want to discuss a possible story? Please send an email to firstname.lastname@example.org. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
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